Vulcan #13

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April 14, 2026
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Why is this series called Vulcan? See Wikipedia and Altar Gods. He is often depicted with a hammer and a forge. Unlike his lazier counterparts who simply conjured things into existence, Vulcan actually built things the hard way. I’ve already set a precedent for mixing mythologies, and I chose Vulcan because it’s easier to read and say than Hephaestus.

This series is about building images from basic patterns — and also about building and using my new art program and the new website. I’m not sure where this series is headed, only that wherever it ends up, it will get there through construction and craft, not by conjuring a finished product.

Today’s piece is a picture of the frac/saw mix with distance coloring.

var z = pixel.point;
var a = saw(z.Real);
var b = frac(z.Imaginary);
pixel.value = Math.Sqrt(aa + bb);